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Your First iOS App

Ash Furrow:

So I finished my awesome crowdfunded, stick-it-to-the-man, self-published book. Whew! 208 pages of pure iOS goodness.

I’m giving away the first chapter for free, licensed under Creative Commons. You can also buy my book directly. It’ll be up on Amazon eventually.

Ash Furrow is an iOS developer that started an Indiegogo campaign to raise money for writing an iOS book. As a backer on Indiegogo, I’ve been looking forward to seeing this and (attempting) to get into iOS development (again).

Whether it’s because I have no previous experience of Objective-C or even much in the way of object-orientated programming, I’ve found myself struggling within the first few chapters of other iOS development books that were supposedly aimed at those with no prior experience. Because of this, it’s all too easy to feel disheartened because you spend a lot of your time to begin with yet have very little, if anything, to show for it.

I’m self-taught with everything I know in the way of computing. I taught myself HTML and CSS by following tutorials, seeing how other web pages were created and just continually wanting to achieve something, then figuring out how to do it. I seem to learn best when I do. I try, I iterate and I (eventually) succeed. It takes time but it seems to be the best way for me to learn.

Ash’s book throws you right in, getting you to launch Xcode almost immediately and begin learning by building a coffee timer app. I’ve not spent much time with it but already I’ve found it a lot more interesting than other literature out there.

It comes in at just over 200 pages which is a lot less than many other iOS development books. I have no doubt that this book will not be giving me the knowledge to write apps on par with Tapbots or Panic but I’m optimistic that it will get me to the point that those other books I already own will make a lot more sense and engage me further.